![]() The speedy fixes first appear in the form of a sail that dramatically speeds up Link’s boat, and it removes the annoying need to continually stop and change the direction of the wind when sailing. That fetch quest is still there, but its challenges are more diverse and it moves along a good deal faster. The game’s pacing had some hiccups the first time around, mainly thanks to a notoriously annoying fetch quest late in the story. No game is perfect, but the HD redux inches Wind Waker ever closer to that ideal. Whether chasing the setting sun across the waves, or scouring Outset Island, the game has never looked better. The world now has better lighting and shaders-among other technical advancements-that enhance the core vision for Wind Waker without needlessly complicating the unforgettable look. The Wii U re-release adds an HD coat of paint to the game, but it doesn’t lose sight of how the original’s sparse art was one of its strongest assets. When the original appeared, Wind Waker’s art style had fans up in arms, but the once-rejected look has aged well thanks the timeless quality of the cel-shaded visuals. ".iconic tools like the boomerang get smart gameplay upgrades that have since become a standard of adventure games."
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